A web server (program) has defined load limits, because it can handle only a limited number of concurrent client connections (usually between 2 and 80,000, by default between 500 and 1,000) per IP address (and TCP port) and it can serve only a certain maximum number of requests per second depending on:
its own settings,
the HTTP request type,
whether the content is static or dynamic,
whether the content is cached, and
the hardware and software limitations of the OS of the computer on which the web server runs.
When a web server is near to or over its limit, it becomes unresponsive.
Causes of overload
At any time web servers can be overloaded due to:
Excess legitimate web traffic. Thousands or even millions of clients connecting to the web site in a short interval, e.g., Slashdot effect;
Distributed Denial of Service attacks. A denial-of-service attack (DoS attack) or distributed denial-of-service attack (DDoS attack) is an attempt to make a computer or network resource unavailable to its intended users;
Computer worms that sometimes cause abnormal traffic because of millions of infected computers (not coordinated among them);
XSS viruses can cause high traffic because of millions of infected browsers and/or web servers;
Internet bots Traffic not filtered/limited on large web sites with very few resources (bandwidth, etc.);
Internet (network) slowdowns, so that client requests are served more slowly and the number of connections increases so much that server limits are reached;
Web servers (computers) partial unavailability. This can happen because of required or urgent maintenance or upgrade, hardware or software failures, back-end (e.g., database) failures, etc.; in these cases the remaining web servers get too much traffic and become overloaded.
Symptoms of overload
The symptoms of an overloaded web server are:
Requests are served with (possibly long) delays (from 1 second to a few hundred seconds).
The web server returns an HTTP error code, such as 500, 502, 503, 504, 408, or even 404, which is inappropriate for an overload condition.
The web server refuses or resets (interrupts) TCP connections before it returns any content.
In very rare cases, the web server returns only a part of the requested content. This behavior can be considered a bug, even if it usually arises as a symptom of overload.
Anti-overload techniques
To partially overcome above average load limits and to prevent overload, most popular web sites use common techniques like:
Managing network traffic, by using:
Firewalls to block unwanted traffic coming from bad IP sources or having bad patterns
HTTP traffic managers to drop, redirect or rewrite requests having bad HTTP patterns
Bandwidth management and traffic shaping, in order to smooth down peaks in network usage
Deploying web cache techniques
Using different domain names to serve different (static and dynamic) content by separate web servers, i.e.:
http://images.example.com
http://www.example.com
Using different domain names and/or computers to separate big files from small and medium-sized files; the idea is to be able to fully cache small and medium-sized files and to efficiently serve big or huge (over 10 - 1000 MB) files by using different settings
Using many internet servers (programs) per computer, each one bound to its own network card and IP address
Using many internet servers (computers) that are grouped together behind a load balancer so that they act or are seen as one big web server
Adding more hardware resources (i.e. RAM, disks) to each computer
Tuning OS parameters for hardware capabilities and usage
Using more efficient computer programs for web servers, etc.
Using other workarounds, especially if dynamic content is involved
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Kernel-mode and user-mode web servers
A web server can be either incorporated into the OS kernel, or in user space (like other regular applications).
An in-kernel web server (like Microsoft IIS on Windows or TUX on GNU/Linux) will usually work faster, because, as part of the system, it can directly use all the hardware resources it needs, such as non-paged memory, CPU time-slices, network adapters, or buffers.[citation needed]
Web servers that run in user-mode have to ask the system for permission to use more memory or more CPU resources. Not only do these requests to the kernel take time, but they are not always satisfied because the system reserves resources for its own usage and has the responsibility to share hardware resources with all the other running applications. Executing in user mode can also mean useless buffer copies which are another handicap for user-mode web servers.
An in-kernel web server (like Microsoft IIS on Windows or TUX on GNU/Linux) will usually work faster, because, as part of the system, it can directly use all the hardware resources it needs, such as non-paged memory, CPU time-slices, network adapters, or buffers.[citation needed]
Web servers that run in user-mode have to ask the system for permission to use more memory or more CPU resources. Not only do these requests to the kernel take time, but they are not always satisfied because the system reserves resources for its own usage and has the responsibility to share hardware resources with all the other running applications. Executing in user mode can also mean useless buffer copies which are another handicap for user-mode web servers.
Path translation
Web servers are able to map the path component of a Uniform Resource Locator (URL) into:
A local file system resource (for static requests)
An internal or external program name (for dynamic requests)
For a static request the URL path specified by the client is relative to the web server's root directory.
Consider the following URL as it would be requested by a client:
A local file system resource (for static requests)
An internal or external program name (for dynamic requests)
For a static request the URL path specified by the client is relative to the web server's root directory.
Consider the following URL as it would be requested by a client:
Common features
Virtual hosting to serve many web sites using one IP address
Large file support to be able to serve files whose size is greater than 2 GB on 32 bit OS
Bandwidth throttling to limit the speed of responses in order to not saturate the network and to be able to serve more clients
Server-side scripting to generate dynamic web pages, still keeping web server and website implementations separate from each other
Large file support to be able to serve files whose size is greater than 2 GB on 32 bit OS
Bandwidth throttling to limit the speed of responses in order to not saturate the network and to be able to serve more clients
Server-side scripting to generate dynamic web pages, still keeping web server and website implementations separate from each other
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